Wednesday, May 16, 2007
Collaborative Cart
Working with others on cartographic projects is a great way to get things done quickly and efficiently. Data collection and map design can be enormous tasks on their own, so having others there to share the workload can make a project run much more smoothly. More importantly, collaborative cartography makes for a more aesthetically pleasing and organized map. Two sets of eyes are better than one, just as three sets are better than two. Every person sees and understands things differently. This being the case, map editing is improved with input from varying perspectives. Collaboration requires compromise, and because the ultimate goal is pleasing the map viewer, the final product will not doubt be the best solution to the public’s needs.
Mapping Nevada
There are countless ways to map the state of Nevada, so to narrow down my discussion, I performed a google image search for “Nevada Maps” to see what popped up first. Surprisingly, the first map to appear was a USGS map documenting major volcanic areas in Nevada. Who knew!?! The map doesn’t articulate what “major volcanic activity” is, so for all we know they are volcanoes that quit erupting eons ago.

Highway maps are the most common form of cartography the average person will encounter, so not surprisingly, most of the maps that appeared were road and highway maps. This is important because cartography is a form of discourse that shapes our perceptions of the world. More importantly, cartographic representations of the world are taken at face value for their credibility, meaning people trust maps no matter the content. Road maps, then, define how the average person mentally maps the world. Highway maps are one dimensional and lack specific imagery. They define the world in terms of transportation and rest stops, making the world seem very plain and very impersonal. The world is nothing more than a means to a destination. It ignores sense of place and other defining attributes of geographic spaces.

Highway maps are the most common form of cartography the average person will encounter, so not surprisingly, most of the maps that appeared were road and highway maps. This is important because cartography is a form of discourse that shapes our perceptions of the world. More importantly, cartographic representations of the world are taken at face value for their credibility, meaning people trust maps no matter the content. Road maps, then, define how the average person mentally maps the world. Highway maps are one dimensional and lack specific imagery. They define the world in terms of transportation and rest stops, making the world seem very plain and very impersonal. The world is nothing more than a means to a destination. It ignores sense of place and other defining attributes of geographic spaces.
Virtual Worlds
Virtual worlds are animated recreations of the physical world and its functions. At first thought, a virtual world may seem silly or useless, but virtual worlds have a multitude of purposes, ranging from education to recreation.
For example, many teachers use virtual worlds in the classroom to bring their students in closer contact with places and spaces. While a virtual world is not a perfect representation, it beats a one dimensional photo in a text book! Some teachers create virtual worlds for their classes, allowing students to interact in an alternate educational universe. Students may practice skills in an interactive web-based community.
In terms of recreation, virtual worlds are used in a number of video games (many multiplayer), including The Sims, World of Warcraft, Second Life, and Guild Wars. These games are enjoyed by people of all ages and provide people with a different sense of place and space. For instance, the Sims removes the player from his or her physical surroundings to control an artificial reality. Because virtual worlds are three dimensional, they are incredibly life like. In addition to video games, some virtual worlds are used by everyday people to document experiences. For instance, the blog below provides a virtual world tour of bars he visited in the UK. In this case, the virtual world is an opportunity for the blogger to provide the public with more detailed information about a particular place.
http://barblog.lastminuteliving.com/my_weblog/virtual_bars/index.html
For example, many teachers use virtual worlds in the classroom to bring their students in closer contact with places and spaces. While a virtual world is not a perfect representation, it beats a one dimensional photo in a text book! Some teachers create virtual worlds for their classes, allowing students to interact in an alternate educational universe. Students may practice skills in an interactive web-based community.
In terms of recreation, virtual worlds are used in a number of video games (many multiplayer), including The Sims, World of Warcraft, Second Life, and Guild Wars. These games are enjoyed by people of all ages and provide people with a different sense of place and space. For instance, the Sims removes the player from his or her physical surroundings to control an artificial reality. Because virtual worlds are three dimensional, they are incredibly life like. In addition to video games, some virtual worlds are used by everyday people to document experiences. For instance, the blog below provides a virtual world tour of bars he visited in the UK. In this case, the virtual world is an opportunity for the blogger to provide the public with more detailed information about a particular place.
http://barblog.lastminuteliving.com/my_weblog/virtual_bars/index.html
Very Spatial Games
Spatial games are modern forms of cartography with unique benefits. Spatial games can be designed for any age group, but they all have one attribute in common: learning. Spatial games are a great way to learn where states, countries, and other geographic features are located, but they are also a wonderful way for children and young adults to develop their spatial cognizance. At any age, it is important to know where important landmarks and other places are located. Knowing this information sheds context on the world and provides for an enriched understanding of other places and cultures. Spatial games are a fun way to learn and remember locations.
Spatial cognizance is also important. Our world is growing day by day, becoming more interconnected. This being the case, it is important to grasp direction and sense of place in this ever changing world. It may not be the same a few years from now, making the ability to spatially readjust ever more important.
Below is a great spatial game for young kids:
http://www.meddybemps.com/9.600.html
Spatial cognizance is also important. Our world is growing day by day, becoming more interconnected. This being the case, it is important to grasp direction and sense of place in this ever changing world. It may not be the same a few years from now, making the ability to spatially readjust ever more important.
Below is a great spatial game for young kids:
http://www.meddybemps.com/9.600.html
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